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So most developer experiences are of dealing with an unending stream of unnecessary dumb puzzles, rather than challenging problems with real meaning.

That's exactly what I meant by self-inflicted: thank you for stating it clearly!

I don't mind working on genuinely hard problems, even if we can't get anywhere. It's dealing with lots of unnecessary silliness or trying to get one more month out of the shitty legacy code that drives me nuts.



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