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Isn't that an awfully expensive way to generate public interest?


I see his point though, just like the Oculus has reignited interest in VR simply by being under development, Glass could have done the same thing for wearables. There's maybe a dozen consumer level VR projects out in the world right now, and the same could have been said for Glass.


Just imagine how cool it is going to be if this product is combined together with Oculus VR. It will be a (video) game-changer.




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