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I keep wanting to do a "retro-game" and make use of what I've learned about these types of effects now. Despite how far machines like the C64 for example were pushed, I don't think they were pushed nearly as far in terms of games as with demos and it'd be fascinating to try to push the limits..

(maybe one day..)



I'd love to see a demoscene version of "Hacker's Delight" [0]

[0] http://www.hackersdelight.org/




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