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That is amazing. So you have two (or more) people that hook into the same "scene", with the kick being that they see it from a different angle. Wow, very nice.


This was something that I think will be a bigger deal. They can communicate with one another, and potentially split the processing load. I'd love to play an RTS where my device processes my pieces, I see their backs and my opponent sees their fronts.

Of course, the caveat there would be that my command console would be invisible or hidden still from my opponent. Providing selective vision would make for interesting game possibilities.





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