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I used this book for a Game AI class and the examples were easy to consume with a good focus on using the methods in real games: http://www.amazon.com/Artificial-Intelligence-Games-Ian-Mill...

A little pricey, but my favorite intro book for this subject.



Seconded. Covers a lot of ground, lots of great examples, the code is language-agnostic (Python-ish). Hard to go wrong with this book on your shelf.




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