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Whether there's an underlying fault or not, it's an interesting datum that it ran 5 to 10 times faster under Linux. If nothing else, compiling and running under both platforms gives clues to places problems are happening. We target three different platforms and seeing the performance change from one to the other is really useful.


I was under the impression that he used OpenMP on Linux while using low-level threading on Windows.


That could be the cause but if he couldn't use OpenMP under windows then it's still a legitimate complaint.


He could have, but he couldn't get it to compile. Either way, he should have just used QtConcurrent (since he's using Qt).

The performance issue looks like more of an excuse to me; I can think of at least five things to try before changing the OS would even enter my mind.


Some people have small minds without much room for new ideas to enter.




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