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Yes. They have a microphone and a circuit that inverts that input and mixes it into the recording.


That's not really what happens in noise-cancelling headphones. The transforms required are fairly complex, simple mixing is a long way from what is required to achieve good results.


Thanks for the info, I didn’t realise the tech was mor advanced than my understanding of it.


The transforms aren't complex... They're inverted. What's complex is getting the timing right (can only occur at a fixed distance from the ear so they can delay the generated canceling waves appropriately).

It's just wave addition. -1 + 1, occurring at the same time, is 0.


> The transforms aren't complex... They're inverted.

Again, It's not that simple. Most ANC headphones use a digital feed-forward control system using a variant of the LMS algorithm to provide coefficients to an adaptive FIR filter(s). Generally you also have to apply additional filters to model the loudspeaker / system response. Better systems will use a hybrid analog/digital approach, either way, there is a lot more to it than 'invert the mic signal and add'.

The reason that ANC headphones didn't really exist until recently is that sufficiently high performance yet low power DSPs were needed to perform the necessary computations.


Thanks for the correction. I assume that the simple

  v(t) + -1*v(t) = 0
approach is unworkable because you can't generate the canceling signal (-1 * v(t)) fast enough? By the time you have received it, amplified it, and played it back, it's too late? So you need a predictive approach.


It's more that sound waves aren't simple 1D sine waves varying over time. Sound is a 3D pressure field varying over time. A single microphone on the outside of the can doesn't give you a full picture of what noise is entering the inside of the headphone. The nature of the noise, the headphone fit on the user's head, even the shape of the user's ears can all influence what the noise field looks like inside the headphones. ANC headphones use 1-3 microphones on the outside and 1 or more microphones inside the can. The DSP makes a guess as to what it should do based on the signal from the outside microphones, then has to make corrections based on what the internal microphones hear, all of this while filtering out your music signal (which the microphones also pick up) so it knows what is noise and what isn't. This is why the system can't be instantaneous, the overall system response is time varying, so the correction filters have to be adaptive. It's also why they do a really good job at blocking continuous noise that they can zero in on an ideal correction for over time, e.g. aircraft cabin noise, but don't do a great job with 'spiky' sounds, like speech.


Thanks. I have an EE background, but I'm not familiar with the design considerations around these systems.




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