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Pixelmator is a much better solution if you're on a Mac. Not free though...


I would actually pay 50€ or so for Pixelmator if it'd be available for Linux – but sadly it's not.

I'd think, though, that the Pixelmator devs could port it to Linux quite easily, as most of the code already works with OpenGL/OpenCL/etc. so they'd only have to port the Cocoa-based UI to QT.


And they would also need to port the whole Core Graphics subsystem.




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