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Hey, thanks for the reply! It's definitely really impressive tech and I (and everyone else) are hugely excited about the possibilities.

My comment was definitely more about the media coverage than anything else. I've been a lighter/comper/pipeline dev mostly in features and have never worked in games so I can't speak with really any authority on the subject. I really just wanted to convey that mainstream coverage of VFX (and games) tech seems to really gloss over the human element.

Anyway great work, thanks again.



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