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> If developers were pushing the current CPU and GPU capabilities on PCs

And why should developers do so? If Drew Crawford's blog post "Mobile web apps are slow" and its more famous follow-up taught me anything, it's that we developers are already ridiculously spoiled with our current desktops and laptops. On laptops, we satisfy our infinite appetite for performance by "plugging it in, strapping a 2-lb battery to it, and throwing in a few fans" (to quote a comment on the first blog post mentioned above); for a desktop, we plug it in, use a large 20+ pound case, and throw in more fans. I can't help but wonder if these computers will someday be near-universally regarded as monstrosities akin to gas-guzzling SUVs. I think it's time more of us developers (myself included) learned to work within real constraints again, by using devices that are designed to be fanless and battery-powered, e.g. modern phones and tablets, for more of our day-to-day activities and software testing.



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