They certainly have ambitions – the most recent changelog claims to add "Full PCB design pipeline: schematic capture, routing, DRC, Gerber export, and signal integrity simulation."
It also seems to have a physics engine, a slicer for 3D printing, an embroidery mode, and a entire ecosystem of math crates (https://tang.toys/).
Whether any of that works – or whether it's pure LLM slop – is less clear. I tried to import a trivial STEP file, and it crashed my browser tab [1]. Every commit is co-authored by Claude.
So far, he’s shown incredible productivity (with Claude Code). I integrated his vcad into my toy project here, and it worked on the first try, which is quite impressive for such a young project:
https://github.com/darwin/supex/tree/dev
It also seems to have a physics engine, a slicer for 3D printing, an embroidery mode, and a entire ecosystem of math crates (https://tang.toys/).
Whether any of that works – or whether it's pure LLM slop – is less clear. I tried to import a trivial STEP file, and it crashed my browser tab [1]. Every commit is co-authored by Claude.
[1] https://github.com/ecto/vcad/issues/7