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Is it possible that some of the reason pixels are messed up is because of the watermarking? https://deepmind.google/models/synthid/

Or is it purely because the models just don't understand pixel art?



I wonder if this would be a simple (limited) example of defeating the watermarking? Surely there's no way SynthID is persisting in what is now a handful of pixels.


Agree with you! I wonder that myself, also minor unperceetable pixel color differences can be corrected as well i'd guess?

They also don't understand spritesheets.




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