Valve is even borrowing some of the work done for the Mac version of Linux to add support for Proton on ARM hardware.
> Gaming on Linux on M1 is here! We’re thrilled to release our Asahi game playing toolkit, which integrates our Vulkan 1.3 drivers with x86 emulation and Windows compatibility.
Apple gets the credit for designing a bootloader that allows you to run a third party unsigned OS without degrading device security when you do boot into MacOS.
Applying the security settings per partition instead of per device is much more flexible, and you don't have to worry about Microsoft controlling which OS signing keys are valid.
It's uncharacteristic of them and better than nothing. But simply not blocking the installation of a 3rd party OS should be the bare minimum required by law. Ideally Apple would publish documentation on the hardware so it didn't have to be reverse engineered.
For the sake of the argument, the topic here is running software on general computing devices, and most people don't put game consoles in that category. Also, according to my poor knowledge of game console history of past 30 years, game consoles never intend to run arbitrary software, unless you jailbreak the device which is obviously not allowed by ToS.
Apple allow this kind of thing only on Mac and while also ensuring it does not happen by providing 0 documentation and by not contributing to any outside project. FEX was not made as part of the Asahi Linux project btw. Please inform yourself before making statements
If this is your take on it, enjoy the surveillance state and walled garden Apple has surrounded you with. There is no comparison with Steam and Valve compared to "gaming" on Apple. Literally apples and oranges. And in this case the Apple is soft and tasteless.
Bro. I played what I consider a basic game, Inscryption, on my MacBook Pro M4 Pro with 24Gb and that thing sounded like an aircraft taking off. ...meanwhile the weak sauce Steamdeck plays it flawlessly. Fan hardly even spins up. There is a lot of work to do IMO on the Mac front. I doubt Apple cares.
I've played much more graphically complex games on my M1 MacBook Pro with 16GB ram and _not_ had that issue. I think the makers/porters of Inscryption are to blame for your issue, not Apple.
I agree with the other guy. Just plugging in my M1 Max Macbook to an external 4k monitor makes it hot to touch. I don't what they are doing with the cooling on this laptop.
My m4 macbook had a weird flashing external monitor issue. One that eventually led to my monitor appearing to break. But have no fear, it's a known problem since m1 times and not a priority to fix.
Do you mean plugging a 4k monitor in while gaming, or just in general? If just in general, something's going very wrong since I _only_ use my M1 (not m1 max, not m1 pro) macbook plugged into a 4k monitor (except when traveling), and it's never hot unless I'm playing a game that's really pushing the processor. For most games it barely even gets warm. And for normal web-browsing and netflix-watching it's cool to the touch.
Shrug. I think Minecraft qualifies as basic, and it runs just fine on a five year old M1 Air.
It can also depend on how much effort the developer has put into a particular platform. Macs have not historically had a reputation as being a big market for games, not even in a relative sense, so some developers may not much effort into a Mac port.
That is not 100% correct. Apple is slowing closing in the walls on a general purpose computer and preventing the bypassing of Gatekeeper with the execution of unsigned applications to _protect the children._ [0] [1] [2] [3]
Valve is even borrowing some of the work done for the Mac version of Linux to add support for Proton on ARM hardware.
> Gaming on Linux on M1 is here! We’re thrilled to release our Asahi game playing toolkit, which integrates our Vulkan 1.3 drivers with x86 emulation and Windows compatibility.
https://rosenzweig.io/blog/aaa-gaming-on-m1.html