I feel like I’ve seen this with code too, where it’s unlikely to scrap something and try a new approach a more likely to double down iterating on a bad approach.
For the svg generation, it would be an interesting experiment to seed it with increasingly poor initial images and see at what point if any the models don’t anchor on the initial image and just try something else
Thanks for the answer. OK, yes. That makes a lot more sense. I am context greedy ever since I read that Adobe research paper that I shared with you months ago. [0]
The whole "context engineering" concept is certainly a thing, though I do dislike throwing around the word "engineer" all willy-nilly like that. :)
In any case, thanks for the response. I just wanted to make sure that I was not missing something.
For the svg generation, it would be an interesting experiment to seed it with increasingly poor initial images and see at what point if any the models don’t anchor on the initial image and just try something else