Benchmarks are one thing. Real world usage and I/O are another.
There is no world where 50fps is acceptable in any game in 2025. Flagship GPUs on high end systems running Windows manage 4k @ max settings north of 60, nearly double that with RT off. To achieve anything close on a mac, you're dropping down to 1440p, at lower settings, with frame generation.
There is no world where 50fps is acceptable in any game in 2025. Flagship GPUs on high end systems running Windows manage 4k @ max settings north of 60, nearly double that with RT off. To achieve anything close on a mac, you're dropping down to 1440p, at lower settings, with frame generation.