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Hmm, on the other hand, I could sit around and knowing nothing, predict “prices for legacy cultural products will rise, sometimes significantly” and I’d be right, no?

I like Lina Khan but predicting layoffs and price raises doesn’t really have to do with competition in the gaming sector. In fact it is pretty much everyone’s opinion that there are way too many games and way too many developers. That she is talking about price hikes and layoffs because that’s what you need for anti trust actions according to the case law should tell you: the problem is the courts.



I feel like the fundamental disconnect between the goals of private enterprise and government in these matters is a never ending source of frustration. I don't know what that solution is but it feels like we have to do something to reward companies for doing "what we want" which is providing stable gainful employment for as many Americans as possible and providing goods to consumers at the lowest price possible. These have to be balanced but the point is that generating profit for shareholders isn't the north star for a successful company at the expense of everyone else.

What is good for the FTC is typically opposed to what is good for profits and we get standoffs like this.


> In fact it is pretty much everyone’s opinion that there are way too many games and way too many developers.

What are you talking about? It's awesome having so many options, with so many great indy titles. One of the things that makes Steam so great in comparison to consoles. Who are these people asking for less choice?




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