|
|
| | Ask HN: Anyone switched from software to physical world engineering? | | 6 points by pesfandiar 3 months ago | hide | past | favorite | 11 comments | | Most of the people I know have gone the other way, from mechanical, civil, or electrical into software, but I’m curious if anyone here has managed the reverse: leaving a software development career for mechanical, civil, mechatronics, robotics, or related fields where you design and build physical things. If you’ve done it, how did you navigate the skills gap, credential requirements, and job market, and what was the experience like compared to staying in tech? |
|

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact
|
1. Get a college degree in the engineering field of interest.
2. Get a job as an engineer in that field.
3. Optionally, become a licensed Professional Engineer (PE) according to however that is done in your location.
It's not really like software engineering, in which liberal arts or self-taught people get to be called engineers without the matching blood, sweat, and tears.
(If all you want to do is make stuff, you could learn the requisite sciences to know how things work, teach yourself CAD to design something close enough, and then either put in the hours at community hacker spaces or contract someone overseas to actually make whatever you came up with. But, it seems like you are considering a much more serious career shift?)