30% is outrageous, seeing how profitable app stores are. If Steam charged, say, 10%, it could be the Netflix of videogames because making your own store to get a piece of the pie wouldn't make financial sense.
Maybe 15% if you employ enough people for support or audits. At 10.8 billion profit in 2024 with less than 500 employees, it seems like a racket.
Maybe 15% if you employ enough people for support or audits. At 10.8 billion profit in 2024 with less than 500 employees, it seems like a racket.