I'm curious about the thread-per-core runtimes, are there even any mature thread-per-core runtimes in Rust around?
ByteDance also has their very fast monio. https://github.com/bytedance/monoio
Both integrate io-uring support for very fast io.
I'm curious about the thread-per-core runtimes, are there even any mature thread-per-core runtimes in Rust around?