There's pretty much no rules when it comes to making a game. Versus with an engine, you at least have some requirements and guidelines. It's gotta render stuff, do physics, etc. With a game you could literally do anything, and 99.99% of all stuff you can do probably sucks and isn't fun. So you have to really be willing to throw ideas away.
There's pretty much no rules when it comes to making a game. Versus with an engine, you at least have some requirements and guidelines. It's gotta render stuff, do physics, etc. With a game you could literally do anything, and 99.99% of all stuff you can do probably sucks and isn't fun. So you have to really be willing to throw ideas away.