Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Another point I would bring up with the "community server" argument is that the argument is almost always volunteering others to be the admins because no one wants a 2nd job of moderating games. It's like any other internet forum moderator position, not usually taken because someone wants to, but because it's a necessity (or someone wants power).

That's why even community server owners want additional anti-cheat rather than spending their own time doing it. All those CS ones are examples too, running on community servers. I also remember back in the day community server ICCUP for Starcraft Brood War had their own anti-hack.

There's also the shift of games to the mainstream; more casual players who do not want to be mods. As well as the shift from 16v16 matches to smaller 5v5 matches, making more outliers to check.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: