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Working on my game Sandustry, a mining and automation sandbox with pixel-based physics (think Noita meets Factorio).

I released the first playtest of the alpha a few days ago, which you can try directly in your browser:

https://lanttogames.itch.io/sandustry



performance tanked once I started to dig and the screen got dark, FPS returned to normal once I was fully above ground


Thanks for reporting! May I ask what browser and system you are on?

When going underground it starts raycasting shadows, which is heavier on the GPU, but the difference shouldn't be that big.


chrome, windows 10




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