When I was a freshman (or so) in high-school, our computer lab had just graduated from a time-share terminal to the next-door university to the Apple II. A kid (Ray Tobey) in the next grade up started to code a project to submit to a Byte Magazine game contest. The due date came and went, but he carried on in every moment of his free time. Long story short, this game became SkyFox of which Woz said "consider this flight simulator as the finest Apple game ever done." From Ray, I learned the value of using continued fraction approximations to trig functions using only integer math. Later, this became useful when I had to implement image rotation in a scan generator for a scanning electron microscope.