Sorry. I intentionally chose an internal codename that was ambiguous, generic, and hard to Google, just in case the name leaked before we were ready to go public. It was never supposed to be the public name, it was just another part of the Steam Play umbrella. But, in the end I guess it stuck. Oh well!
I just want to thank you for this awesome project you started that has largely enabled me to use Linux as a main desktop.
I've long felt that gaming's "home OS" should be Linux (or at least an open-source OS... in my case, big fan of NixOS, even with its new-user warts). Especially when you look at the long term (running older games to show your kids, etc). I'm glad Gabe felt this way too (for a long time now, it seems). Microsoft is too capricious an overlord for what is essentially almost all of gaming, I think.
Now if only there was something like proton for macOS that enabled windows API gaming on M1/2/3/4 Macs... (I know Apple has some sort of half-baked-seeming "game porting toolkit" that I believe might make use of it, but just something native to Steam on Mac would be sweeeeet)
I’ve been running Linux for ~20 years. Proton is, without a doubt, a huge leap forward for the ecosystem. I stopped dual booting Windows for games ~5 years ago and haven’t looked back. It’s positively wild to me that native Linux builds for games are often harder to get working than just using proton and the game’s windows build.