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> Open-source software doesn't stop being so just because access to the source code is paywalled, as long as it has an OSI-approved license.

Whilst this is true, all OSI-licenses give others the ability to redistribute that code, and that doesn't appear to be the case here.



It is.

From https://studio.blender.org/blog/blender-cloud-v3/

Everything you find in Blender Cloud is either GNU GPL compliant software, or creative content that's licensed as Creative Commons. We use three CC licenses here:

CC-BY:A permissive license that allows any re-use for as long you give a fair credit. It's the default license. If you don't see an explicit license mention on a web page, you can assume the works is CC-BY.

CC-0:This is similar to Public Domain. We want to license low level assets (textures, props) as CC0 as much as possible.

CC-BY-SA:The copyleft license. Any re-use is fine for as long you share it under the same (compatible) license. We use this for works we want to remain part of Free Culture.




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