HN rated limiting sucks. And client crashes suck more.
You’re not reading my comment, or thinking about the game distribution problem.
MS can get benefit from reading all the files, verifying hashes, etc.
And in a typical OS update scenario, MS can trust that a files contents haven’t been updated since the hash was checked. Which reading from a DVD/BluRAY, scratches are a problem and it isn’t that simple.
Games typically don’t, especially those on a DVD or BluRAY. Because they are slow, and have terrible seek times.
So, like I pointed out - it doesn’t make sense to do the work you need to do in info theory to actually apply a delta patch in these scenarios.
You’re not reading my comment, or thinking about the game distribution problem.
MS can get benefit from reading all the files, verifying hashes, etc.
And in a typical OS update scenario, MS can trust that a files contents haven’t been updated since the hash was checked. Which reading from a DVD/BluRAY, scratches are a problem and it isn’t that simple.
Games typically don’t, especially those on a DVD or BluRAY. Because they are slow, and have terrible seek times.
So, like I pointed out - it doesn’t make sense to do the work you need to do in info theory to actually apply a delta patch in these scenarios.