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Wow this is painfully slow, the CPU usage for rotating the scene is insane, I can't look at the code right now but wow.. I expect better from them

EDIT: If you are using Chrome, make sure you are on the latest version, the latest v118 fixed it for me



Curious - do you have hardware acceleration disabled? Rotating the scene shouldn't be hammering the CPU if hardware acceleration is enabled. [disclaimer: I work at Desmos]


I was using Chrome 117, looks like there was a new 118 update, it now is butter smooth!

Looks like 117 was just broken


Nice! Really good to know. We'll add that to our list of device/browser combos that might cause trouble so that at minimum we can warn folks. It's an early beta so we're enthusiastically collecting any examples (system configurations and also graphs) that cause problems, so if you see anything amiss we'd love to hear about it (feedback@desmos.com). [disclaimer: I work at Desmos]


Since you work at Desmos: is there any way to have animated variables start/stop based on the value of some other variable? Or functions that graph different formulas based on a conditional? Etc.

For example, variable X is continuously cycling between -10 and +10, but only when variable D is > 1. At my son's school, there is a kind of interactive demoscene going on using Desmos (the kids believe that the school cannot block Desmos from the Chromebooks, therefore they will always have it available).


Fun question. There are a couple options:

(1) the more straightforward (but less powerful) option is to use the dynamic bounds for a slider. Here, "a" is set to animate, but the bounds don't let it move if b=0: https://www.desmos.com/calculator/mqhhpso67r

(2) the more general feature that allows for complex scripting behavior is called "actions." Here's an example that uses that, where it's more of a genuine play/pause: https://www.desmos.com/calculator/gzqwx36lo0

It's a beta feature that needs to be enabled, but anyone can turn it on. More here: https://help.desmos.com/hc/en-us/articles/4407725009165-Acti...


Thanks! I will pass those on


Could you share what function you plotted? A very simple z = x^2 + y^2 worked fine so I'm curious where its limits are


Smooth as butter here, instant changes and fast rendering. v117.0.5938.152




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