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Not disputing the popularity.

It’s just that not having ADS into iron sights or vaulting in 2023 game feels archaic. The movement is incredibly clunky; I suppose to preserve that 2000 feel.

Sure Valve didn’t want to break the expectations, and lose a skin-selling cash cow. I was just hoping it would be more than a VERY subtle facelift and more of a very incremental update than a 2.0

The marketing was simple - they replaced CS:GO with the new version. It’s like Twitter changing to X.com without marketing the new brand



> It’s just that not having ADS into iron sights or vaulting in 2023 game feels archaic.

And thank god. Nobody was asking for thi.s

> The movement is incredibly clunky

Clunky to some is incredibly layered to others. Simple, yet oh so difficult to master, but crisp to input (well... there's some nonsense with the subtick system currently making it less crisp than players want, but that can be overcome). CS has multiple movement based subcommunities for a reason.

(from your original comment) > Just move on.

Because you enjoy the mechanics of other competitive shooter titles, doesn't mean that everyone does. You seem to think that if everyone played Apex, Warzone or Tarkov they'd suddenly enjoy it, and presumably their PC or some other factor limits them. Newsflash: plenty have played the others and come back to CS.

It's akin to telling a rugby player: hey, why are you still playing rugby? American Football is so much better. Rugby is an archaic game from the 1900s.




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