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you're asking for consumers to temper their expectations. Just look at how much crap they threw at Redfall, and that was likely a game many people played on Gamepass for "free".

It sucks but part of that "need" for insane graphics is consumer driven. Even though Nintendo games get a lot of flack for how "weak" the Switch is, but their big IPs do cirlcles around the industry, all on one platform without even relying on MTX. But I guess Nintendo appealing to more than just the core gamers helps a lot. Come to think of it, it's surprising how few "family" AAA games there are these days.



Redfall was an incomplete game. Graphics was the least of its problems.


Gamers are calling a lot of games lately incomplete. It doesn't stop sales if it looks good enough.


Redfall sold disastrously. The days of releasing an incomplete game are apparently over.


okay, and I can point to a dozen games called unfinished that sold fine. We are far from over those days.

We're nitpicking at this point. Can we at least go back to the core topic and agree that critics and consumers are generally more sympathetic to games with good graphics?


We are moving past that phase. All of the broken games got terrible reviews and many were immediately abandoned after launch.




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