Go's tooling is much better in one key aspect, compile times. Rust's compile times and feedback loop are terrible and it is not a community priority (ie. they want to make it faster, but only incrementally and not the orders of magnitude improvement it needs). Go's could be better but at least it is a priority.
Rust's compile times are worse than Go but are still way better than people make it to be.
Here are some examples:
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Rust Analyzer:
Clean build: 31.02s
Incremental build: 3.07s (Added a `println!` in a level-2 dependency in the dependency graph)
SLOC: 306,467
SLOC of dependencies: ~879,304 (After removing `win*` packages which make up for another 1.3M)
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Zola:
Clean build: 24.58s
Incremental build: 1.34s (Added a `println!` in a level-2 dependency in the dependency graph)
SLOC: 17,233
SLOC of dependencies: ~2,087,781 (After removing `win*` packages which make up for another 1.3M)
Obviously, not all source code gets compiled due to conditional compilation but it makes for a good approximate if you only take into account 2/3 of it.
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For comparison with Zig by building ZLS:
Clean build: 20.13s
Incremental build: 10.27s (I believe this builds the ZLS package again from scratch so not really incremental)
SLOC: 45,806
SLOC of dependencies: I don't know how to get this.