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Totally agree. I bookmarked this guide that hit the top of HN a few weeks back, a good primer on how to get started manually programming paths, which unlocks a lot of cool dynamic SVG and animation opportunities: https://www.nan.fyi/svg-paths.


I try to keep my SVGs simple, and often tweak them by editing the XML data in a text editor. (Linus Torvalds relaxes with assembly language, I make image files smaller...) https://www.phoronix.com/news/Linus-Torvalds-Relax-Inline-AS...

This simple iOS app helps me play with path changes, sort of a unit-test use case for me:

http://genhelp.com/apps/svgpaths.html




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