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Only once :

- Step 1: download zip file containing my XML point file and my 90 PNG texture files.

- Step 2: open zip file and dezip in 91 filed

- Step 3: run 3D games with all the 91 Assets. The (small) game engine reads each 90 PNG files and - of xccourse- transform each one in a GPU compatible texture.

All zip takes about 6 seconds. Not so bad



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