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Sure, there are still scripted stories/quests and what not. But the background characters can become much more interesting if they're all LLMs that are just given a prompt like "you live in this cabin and are a subsistence farmer who has a dark secret" or something instead of just standing around looping a few lines. Open world games don't feel organic at all imo because these characters who should be adding flavor and making the game dynamic are just completely static.


And it's not necessarily about dialogs. All kinds of decision making can be wired up: https://gist.github.com/int19h/4f5b98bcb9fab124d308efc19e530...




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