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Hah, related question I had yesterday, is it procrastination, if you play your own game, instead of focusing on finally releasing it?

(my conclusion was, a bit, playing it is helpful to think about balancing and final polishing, but only playing it and not improving it probably does not help much. In either case, it is probably a good sign, to have fun with your own game ..)



I've made a game with a team in~ 6 month, we almost didn't play it. And this is an obvious sign the game isn't "fun".

About your question, if part of your job is game design or assurance quality, you have to play the game a lot. Like a player would.




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