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I think that details like angle and position will be resolved by using basic sketches as a starting point (we can already make images that sort of conform to layouts as well as prompts), and subdividing the image into assets it then has to stitch together in subsequent steps, and then adjusting lighting/contrast/style as a set of filters in post processing. The wall is lowered quite a bit when you don't insist on doing everything from a single magic prompt

(This will be great from the point of view of art creation; not so great from the point of view of supposedly rendering humans obsolete)



That makes sense. I don’t think that will render humans obsolete; I think it will just increase their productivity and ultimately raise the standard of quality expected. It means artists can explore and iterate on ideas faster than if they had to lay down preliminary artifacts manually. But it doesn’t eliminate the need for authorship: someone still needs to decide what to communicate visually and how to communicate it.




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