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And I was thinking this was referring to the unreal mode on the 32 bit x86 processors which would have been very cool if it was possible with Rust.


same here - firs reaction in my head was this, and then I knew (milliseconds) later it'll be about the Unreal Engine... but "Unreal Mode" is stuck there first deep into the L0 cache line.


Modern processors have such massive caches that you could run MS-DOS entirely within a cache.


Get real, we can no longer protect you from the fact that unreal engine only runs in long mode!


It might be. I think Rust can run on 16 bit processors. In theory.




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