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I just started looking at `vulkano` this week and have found it pleasant to work with so far. Do you have examples of high level graphics libraries that you consider poor quality?


I liked Vulkano! WGPU by contrast has a mess of an API.


Yeah I could see that. It seems nice and simple at a glance, but I remember some of the lifetime requirements being incredibly strict and hard to work with


At the high level, wgpu API follows WebGPU, which is designed by W3C.

In your criticism, are you referring to the lifetime requirements on resources used in a render pass, or something else?


Yep! And the Pods, Pins, Cows etc.




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