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We've built a UI builder design tool, in Cocoa and SwiftUI, for the Mac. The content you produce with it is meant to be consumed (using our SDKs) on mobile, but the authoring tool itself is a native desktop app. Of course the limitation of this is our app doesn't run on Linux or Windows, but our target user persona is highly likely to have a Mac.

We've made use of the built-in Document-based apps stuff (NSDocument and friends) in AppKit and it works nicely as a good desktop app citizen.

I've personally wanted to work on a desktop app for years (after growing up during the 90s and admiring the work of many desktop software vendors). I also think that given how almost all productivity work is done on desktop computers that the native software space is rather underserved.

It's interesting how much of the built-in frameworks on desktop are oriented around a document paradigm, for productivity software. Both AppKit/Cocoa on the Mac and the venerable MFC on Windows are great examples of this.

Actually doing building a non-trivial desktop app involved our team getting up to speed on the programming paradigms that have evolved over the last 30 years on the desktop. It really is materially different from the mobile apps many of us worked on previously.

https://www.judo.app/

https://apps.apple.com/ca/app/judo-in-app-experiences/id1564...



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