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In practice it can't though. You cannot do complex computation and still meet low latency as complex computation takes time which adds to latency. Also pros intend to use their computer, so something that complex leaves less CPU free for the other things they are trying to do.

in practice the only way this comes into play is pros are willing to fix their CPU frequency, while non-pros are willing to suffer slightly longer latency in exchange for their CPU scaling speed depending on how busy it is. It is "easy" to detect if CPU scaling is an allowed setting and if so increase buffer sizes to work around that.

Even for non-pros, low latency audio is important. You can detect delays in sound pretty quickly.



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