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My nephews who are _barely_ into double digits in age spend more on Fortnite than I spend in an average year on games games themselves. I'm a gamer on PC and several consoles.

A lot of that is driven by "default" culture. They joke about it between themselves and use the terms to call each other names jokingly, who knows what they're calling others online.

As a and parent in my 30s I despise Fornite as a game and the culture it's creating with young children and the money it has them spending on a cosmetic candy cane or whatever it is this week.



Not a parent yet, and not a Fortnite player either, so I might miss the point.

But I totally recall that my parents in theirs 30's were desperate that I requested to wear mostly "surfers's brand clothing" which was the big hype when I was a teenager.

Peer pressure is a thing, videogame is one way to express it, but I don't think it's the root cause.


I think you're right on point.

At least with clothing, you're getting clothing out if it (though frankly I prefer the system of my high school which was to have a uniform; evens the playing field, particularly for me as a working class child at a grammar school in an upper class area).

My issue with Fornite is the speed and cost with which they produce this stuff. I see my nephews spending 10s of £s at a time every week or so.

I'm not sure how I'll deal with the peer pressure issue, my child is too young right now, but Fornite has a strong affinity to children, I'd argue it's mostly played by children and the culture is a real issue which they're doing nothing to resolve that I can see.


Even uniforms aren't perfect at hiding economic differences. Those who buy one that fits now with the expectation they'll buy a new one when they outgrow it vs those that need it to last all year and buy one for their kid to grow into. Those that have multiples to rotate between vs those that have just the one which ends up with holes in by year's end. The official uniform of my school had the school crest on and cost €50, which resulted in some of the poorer students getting jumpers with approximately the right colour for €20 and €5 iron on crests which would look obvious and start to peel in short order.


I agree. My circumstances were a little different. My family wasn't poor, we were just comparatively less wealthy as a working class family when I was attending an all boys grammar school (on merit) with the sons of mayors and company directors and doctors. My uniforms were fine (I was in the iron-on blazer crest gang) and it was never picked on, although my non-brand shoes were.

Being the only brownish person in a very white middle and upper class grammar school in a very white part of England at the time _was_ something to be picked out on.


Spoiled kid always was always a thing.

Electronic communications & transactions enable theses mechanics to happen faster & without schedule constraints if left unchecked. Same as for bullying by the way.

As far as social interaction goes we live in uncharted territory. Does it necessarily mean that it's bad? On the other side of the spectrum this enable YouthForClimate, BLM, and things yet to come...

It's really hard to analyze thing as they happen, this is not new either ;)

PS: Also not spoiling you kid seems like a good old advice still standing!


Interesting. I didn't know skins were something people took seriously. I play overwatch from time to time. In overwatch, skins are obtained from lootboxes, which can be bought with real-life currency, but which you also get free after matches; so I have accumulated some skins. I don't think I've ever used one, and I don't think anyone's ever cared that I use the default skin.

So, I can only assume this culture arises in specific games, not out of cosmetic microtransactions in general.

Which is not to say I think cosmetic microtransactions are a good thing. Just that they're not by necessity as bad as some in this thread are making them out to be.


With Fortnite it's that my nephew's are really into Fortnite and Fornite YouTube. They're very aware, even at their young age of the "default" slur, they call each other names related to it jokingly. Peer pressure and probably influential YouTubers have them convinced they _must_ have particular skins at certain times.

They're so into the YouTube culture they recently requested (and received) RGB keyboards and accessories to adorn their desks even though they're gaming on consoles.


Overwatch seems to have a different culture than Fortnite. People might say "heh" if the play of the game is Default Skin Reinhardt using the Heroic highlight intro... but that's as far as it goes. Playing the game seems to give enough skins that nobody is particularly concerned about it.

From reading the comments, it seems like Fortnite players make fun of each other for not having skins, thus people are pressured into buying them. I am guessing that because the game has so much downtime, there really isn't anything else to do.


Laughs in Warhammer 40,000




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