To clarify: it is totally free to download and use right now and will continue to be for at least several months. Eventually payment will be required, probably in the form of a subscription plan.
If your business model is a subscription plan, you're putting yourself in a market with established competitors that have much higher quality (right now) software and content.
You really oughta do the math, consider how many subscribers you might be able to attain and how much to charge and whether that makes your ends meet.
You've probably already considered the licensing fees of the sheet music and/or background audio. Just getting into a discussion with the copyright holders is going to be an uphill battle when you're not the first mover in the field.
All the best to your project, I might give it a try later.
Please reconsider this. If this is a local app, then I see no reason for adopting a subscription plan.
I am interested, but right now guitar is a hobby I can afford only a couple of times a week. Paying a subscription would have a different impact on, who like me, is an occasional player.
Otherwise I can stick with Guitar Pro for eternity.
I do all my graphics editing with a Fireworks CS4, bought ten years back. I use it rarely, so the one time payment worked wonders. In almost every way I prefer apps that I completely own - especially if it's locally installed. And I'd be willing to pay a higher price upfront if there was such an option.
Note: I am not saying that your annual plan would be overpriced or unaffordable.
To clarify: it is totally free to download and use right now and will continue to be for at least several months. Eventually payment will be required, probably in the form of a subscription plan.