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The argument that I find most persuasive, and that as a fellow game developer resonates with me the most, is that marketplaces like G2A that traffic in stolen goods erodes the perception of value for games. Why would a consumer pay full price for your $25 indie game when they can purchase it for half that on launch day? At best G2A and its partners are exploiting an arbitrage opportunity around regional pricing. More likely and I suspect most often, they are front for money laundering operations that exploit credit card fraud victims, developers, and game enthusiasts who might have their keys revoked.


Also, why would I pay full price if my purchase can be stolen from under my nose?

Maybe keys should be changed to secure hardware dongles.




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