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chasote
on June 18, 2019
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Level Design and Shaping a Roguelike Experience
By a fun coincidence, I stumbled on the r/roguelikedev subreddit this weekend and they are just today starting a "how to make a roguelike" read through. (It is a different tutorial than what you linked.)
https://old.reddit.com/r/roguelikedev/comments/c1xj5b/roguel...
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https://old.reddit.com/r/roguelikedev/comments/c1xj5b/roguel...