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Impossible
on June 10, 2019
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Procedural content generation: creating a universe...
James Ryan's Talk of the Town does this
https://www.jamesryan.world/projects#/talktown/
https://github.com/james-owen-ryan/talktown
. His PHD thesis on curated story worlds is here (
https://www.researchgate.net/publication/330855103_Curating_...
) with a good write up by Emily Short here (
https://emshort.blog/2019/05/21/curating-simulated-storyworl...
). The focus is on generating interesting narratives for games and stories, rather than social network simulation or research, but many of the techniques probably apply.
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