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I think the only ones like that are the Dark Souls series. But I wonder if they'll add pause to the Switch version since it's a mobile version.

Every game in the 3DS pauses when the player closes the lid. It should be the same with the Switch.



In dark souls you can quit any time you want save for when you're being invaded. And you can get rid of invasions by playing offline, or leaving yourself in undead (or unkindled) form.


Dark Souls doesn't quite fit the above complaint because you can save and quit whenever you want, including in such bizarre circumstances as falling to your death (you'll load on the last safe ground you stood on) or in the middle of combat (enemies will be reset when loading).


On the switch you can just go to the home screen and the game is suspended.


If you try to close your switch it will break.




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