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> ...I wouldn't be surprised if in 15 years, instead of AWS, we are using geforce cloud...

NVidia's already there with the hardware:

http://www.nvidia.com/object/nvidia-grid.html



And they are building that thing that will let you game in the cloud and stream it to your computer (is there a name for this type of product). There were startups that tried that before that generally failed but fundamentally if you manufacture the platform, sky is the limit. This will let them build out an infrastructure while still selling to the other cloud providers but eventually, they can just start keeping the secret sauce for themselves and their products.


LiquidSky is doing it now, and I'm using it as my sole gaming PC. It's amazing.


Thanks for the mention of this, I'm quite interested, looking at their FAQ right now, curious to see how they handle latency. Do you notice any lag? Also, what FPS do you achieve?


My ping in Overwatch is 1ms, with 40ms latency to the server from my computer at home. Your bandwidth will determine what your FPS will be, of course!


OK thanks again for the info, now very much worth a serious look.




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