At least from the limited sample size of results, the rules text seems like garbled than other models in the mtg card generating space. Curious if you're able to first generate a few mechanics, and then have it design an entire set (either bottom-up or top-down). I'm sure balancing is not something Gen AI can do properly... but I imagine this can really change how set designers approach new worlds or mechanics!
Instruments:
- Piccolo
- King Piccolo's children: Banjo, Bell, Mandolin, Maraca, Marimba, Conga, Cymbal, Drum, Harp, Organ, Piano, Tambourine, Ukelele
Colors:
- Red Ribbon Army: General Blue, Tao Pai Pai (桃白白 white), Colonel Brown, Colonel Silver, General White, Captain Dark, Captain Yellow, Colonel Viiolet, General Copper
Cinderella:
- Bibidi, Babadi, Buu
Devil/Satan:
- Mr. Satan
- Videl (anagram of Devil)
Started playing very casually before stepping into a more competitive scene. It's both strategic (intersection between poker and chess) as well as creatively expressive (deckbuilding/theorycrafting).
They can. My friend got his whole deck proxied online for about $50
Problem is that it’s worthless to anyone but him.
The cards are expensive but they also hold some relative value (can be resold) and only real cards are legal in tournaments.
That said, for casual games, proxies are growing in popularity and I always say they’re a moral imperative. Only problem is some people use proxies that use non-standard art or borders, which can really hamper the game (or in one case, be incredibly cringe and awful to play against).
Title isn't completely accurate, as the author states they were kneeling bent-over, creating an incline for the food to travel up. That being said, I've never thought of the esophagus was a muscle that could be trained. Very cool!
Edit: there's a 6" riser that the author describes kneeling on, while their head is then lowered closer to the floor, supported by their arm(s).