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Olivetti had a work & live campus, starting in the 50s of the last century: https://www.nytimes.com/2019/08/28/t-magazine/olivetti-typew...


Steinway & Sons piano company built a company town, which is now part of Astoria, NYC. I lived for a few years in a house that was for factory workers, streets west of me were bigger houses intended for management.

https://americanhistory.si.edu/documentsgallery/exhibitions/...


Ooh I love my lettera 32!


Over the years I created several released and unreleased tools to scratch my own itches.

Software: Swift library to read and modify ZIP archives: https://peakstep.com/claquette/ Screen recording/video/GIF creation app for macOS: https://github.com/weichsel/ZIPFoundation A small CMS to maintain my websites (unreleased)

Hardware: A Time Machine compatible NAS based on a Raspberry PI (PoE powered, 3D printed mountable enclosure)


https://thomas.zoechling.me/journal/

I mainly write about developing for the Apple ecosystem in general and Swift development in particular.


Hi, I am one of the engineers working on MindNode. We don’t register MindNode as the owner of “md”, but as an app that can open and save to this file type. If we don’t do this we are unable to import and export Markdown files. You can change the default app anytime in Finder by using “Get Info (cmd+i)” and choose an app in the “Open with:” section of the Info window. If you need further assistance, please contact us via "Send us an Email" on https://www.mindnode.com/support


If you are still looking for a pure Swift ZIP handling library, you can check out ZIPFoundation: https://github.com/weichsel/ZIPFoundation


Wrote an implementation of the ZIP specification in Swift: https://github.com/weichsel/ZIPFoundation Main motivation back then was a side project of mine, but since I open sourced the library, the project is also well received by the iOS and server-side Swift community.


A long running side project of mine is a lightweight GIF & video utility for the Mac: https://www.peakstep.com/claquette/ It can perform a handful of often-needed video tasks like cropping, trimming or re-encoding.

It is a fully native Mac app that also comes with a nice screen recording tool to record either the Mac's screen or iOS devices connected via Lightning cable.


Finished and released the 2.0 version my Mac video utility Claquette. It steps in where QuickTime Player is too basic and using video editing software like Final Cut is too cumbersome: https://www.peakstep.com/claquette/


This is an interesting blog post about creating high quality Animated GIFs with ScreenFlow: https://framer.com/blog/posts/how-to-create-high-quality-gif...


While Animated GIFs are very inefficient by todays standards, they still have several advantages over all modern video formats:

  - GIF lacks audio support so it's guaranteed to be silent
  - The crappy compression forces creators to keep their clips short
  - GIFs can often be uploaded/attached on platforms that only support images but no video for some reason 
    (like GitHub issues for instance)
Some of those features are actually limitations but IMO there are a lot of use cases for a format that sits between still images and full blown video.

I maintain a screen recording app for macOS that has a very efficient aGIF exporter: https://www.peakstep.com/claquette/

The GIFs on the product page are between 130 and 400 KB.


Lacking a feature that can just be disabled by the platform isn't really an advantage. I don't know why forcing things to be short by risk of large files is a good thing. Sharing gifs in image platforms is easier but the bandwidth skyrockets and is not an efficient way to communicate information. Platforms should be implimenting video support, not saying 'x platforms don't do it so we shouldnt'. The social media world has already solved the issue, why can't these sites.



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