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Agreed. I remember seeing quite a few non-standard designs in the days of Vista, especially when Microsoft was heavily promoting the Windows Presentation Foundation framework and using XAML for UI design.

The problem with setups like this is that the moment you need to resize them, place them in a specific spot, or move them to a larger or smaller monitor, they tend to scale terribly and end up causing all kinds of “death by a thousand cuts” issues.


From the Midjourney Gospel in the article:

> Thou shalt not be attached to the original idea.

Heh. This is a polite way of saying that Midjourney has some of the absolute worst prompt adherence in the universe (scoring a 2 out of 15 on my GenAI Image Showdown vs. something like Gemini 3.1 Flash Image, which scored 11 out of 15), but it's still a fun tool for purely exploring a visual space.


From the article:

> The simplest solution is to use CSS transitions, but unfortunately, transitions on <path> elements aren’t supported in Safari.

Sigh. Regular Safari and iOS WebKit are the bane of my existence. I've recently been fighting with the lowered memory allowances for a mobile-friendly site which uses WASM and it has not been a pleasant experience.

Related there was a really good article back in the days of Smashing Magazine [1] that I read connecting web animation with the famous Disney animation book "Illusion of Life", but it's nice to have an article with actual interactive examples!

https://www.smashingmagazine.com/2011/09/the-guide-to-css-an...


I honestly didn't even realize Backblaze had a clientside app. Very happy user of Arq - been running a daily scheduled dual backup of my HDD to an external NAS and Backblaze B2 for years with zero issues.

That was their whole business originally. The block storage is a newer offering.

Rembg has been around for a while, but it’s still a really useful tool. It supports a wide range of adapters for different background removal models, including BiRefNet, which is definitely one of the best pre-trained image segmentation models.

https://github.com/ZhengPeng7/BiRefNet


Nice article. One of the things I used to do in the past was adjust my CCD settings based on the velocity of certain objects. Some objects would be tagged with different levels of CCD, so high‑speed bullets in the game would automatically get a more frequent raycast-like series of collision checks. Obviously, this comes with a pretty big performance hit if you apply it to everything.

But in games with more open physics sandboxes, obviously more difficult to predict which objects might end up needing it so I used velocity/acceleration as an approx metric to dynamically crank up CCD levels for them on the fly.


The wikipedia page on this game is wild too - from the developer themselves: "It violated most, if not all, of the design guidelines for good interactive fiction in that you could get killed much too easily, the puzzles were way too obscure (many based on Saturday morning cartoons from my youth), but it had a certain charm".

Taking cryptic to an entirely new level.

All those saturday mornings I wasted as a kid watching cartoons like Animaniacs, DuckTales, and Thundercats aren’t even going to help me here. The game was written in 1979, so I’m guessing the puzzles are more closely based on Hanna-Barbera series like Magilla Gorilla, Jonny Quest, and The Herculoids.

https://en.wikipedia.org/wiki/HAUNT


I personally use Raycast, which has a Switch Windows global hotkey (Opt + W) that brings up a list of all active windows and apps. From there, you can start typing part of the window title and hit Enter to bring the corresponding window to the foreground.

Slightly related but AltTab is also a nice window switcher with built-in thumbnail previews if you prefer being able to tab by "window" and not by "process" (aka more like Windows).

https://github.com/lwouis/alt-tab-macos


Agreed. The idea of having to pay for non-cloud based software in perpetuity forever, and having it stop working the very second I discontinue paying is a hard no for me.

OP, go with the JetBrains model. You can still offer a monthly subscription, but also provide an annual option where you pay up front for a year. After that year, it reverts to a fallback license for the specific version that was current during that period. It’s a good approach.


Nice job. I wrote an article back in 2024 around my own personal set of factors (knowledge, meaning, people, compensation) when weighing prospective jobs called the "Conjoined Triangles of Work" you might find interesting.

For me compensation (which includes monetary, vacation, benefits, etc) is only one aspect of the equation.

https://mordenstar.com/blog/job-satisfaction


Nice insights, these factors definitely weigh in as well here. I might expand the calculator to include factors other than compensation as well.

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