> I love how to do anything in this language, you have to fight it with all you have. You have to use features in ways that feel like they were probably never intended to be used in. Everything is just an accident, some random pattern randomly discovered by someone when some typo happened to compile.
My grandma is still daily driving my ancient Galaxy S5 Neo. When someone says thinness is opposed to removable battery, or water resistance, or headphone jack, or durability, or SD card... I always think of it.
Make the sprites as good as you can within a reasonable amount of time. Don't stress too much about it. You can always do a second pass later on. And even if you decide to pay a professional artist, your sprites would still be useful as a vehicle for communicating your vision.
Yes! There are many issues hiding in any sprite art that will only become evident when you see it all together. Don't draw a dozen dudes wearing browm boots only to find they clash with the colors you used on a dozen terrain tiles.
This but unironically.
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